AN ELECTRONIC TUTOR FOR NURSERY
The tremendous impact of electronic technology (like computer and computer embedded devices, computer networking, artificial intelligence, multimedia among others) on the human psychological capabilities productivity, intellectuality and other human related activities are very obvious. The quest and virtual implementation of computer in all the fields of human endeavor increases the ease and speed at which tasks are carried out. These ease and speed at which task are done are on its increase due to the need for high quality and timely response. Therefore, this project titled, “Design and implementation of an electronic tutor for nursery school children”, is aimed at exploring and i.ncorporating some of these sophisticated technologies for the development of electronic tutorial materials. This work examines and explains the step-by-step procedure for accomplishing the development of the proposed software products, the attainment of the goals and necessary requirement for their implementation. It considers and discusses the impact of the proposed products on the targeted end-users. This project is implemented using visual basic 6.0 programming language. This language was chose because of its easy syntax and structure for developing windows based graphic user interface applications.